# spGetPlayerSignalMask

Get set of signals player will send to client.

### Synopsis

`int32 spGetPlayerSignalMask (const SPPlayer *player)`

### Description

Returns the set of signals that the player will send to the client. The client must wait on this signal set between calls to `spService()`. This signal set is constant for the life of the SPPlayer. This function cannot fail.

### Arguments

player
  Pointer to SPPlayer.

### Return Value

Set of signals suitable for passing to `WaitSignal()`.

### Implementation

Library call implemented in music.lib V24.

### Associated Files

soundplayer.h, music.lib

### See Also

``spCreatePlayer`(), spService()`